REMAINDER(3) Library Functions Manual REMAINDER(3)

remainderfloating-point remainder function

#include <math.h>

double
remainder(double x, double y);

long double
remainderl(long double x, long double y);

float
remainderf(float x, float y);

The () functions compute the value r such that r = x - n*y, where n is the integer nearest the exact value of x/y.

If there are two integers closest to x/y, n shall be the even one. If r is zero, it is given the same sign as x.

(x, y) returns a NaN and raises the "invalid" floating-point exception if x is infinite or y is 0.

The () function is deprecated. Please use the C99 function remainder() instead.

If you need to apply the remainder() functions to SIMD vectors or arrays, using the following functions provided by the Accelerate.framework may give significantly better performance:

#include <Accelerate/Accelerate.h>

vFloat (vFloat x, vFloat y);
void (float *z, const float *y, const float *x, const int *n);
void (double *z, const double *y, const double *x, const int *n);

math(3)

The remainder() functions conform to ISO/IEC 9899:2011.

July 2, 2008 macOS 15.0