gluNurbsCallback - define a callback for a NURBS object
void gluNurbsCallback( GLUnurbs* nurb,
GLenum which,
GLvoid * CallBackFunc )
- nurb
- Specifies the NURBS object (created with gluNewNurbsRenderer).
- which
- Specifies the callback being defined. Valid values are
GLU_NURBS_BEGIN, GLU_NURBS_VERTEX, GLU_NURBS_NORMAL,
GLU_NURBS_COLOR, GLU_NURBS_TEXTURE_COORD,
GLU_NURBS_END, GLU_NURBS_BEGIN_DATA,
GLU_NURBS_VERTEX_DATA, GLU_NURBS_NORMAL_DATA,
GLU_NURBS_COLOR_DATA, GLU_NURBS_TEXTURE_COORD_DATA,
GLU_NURBS_END_DATA, and GLU_NURBS_ERROR.
- CallBackFunc
- Specifies the function that the callback calls.
gluNurbsCallback is used to define a callback to be used by
a NURBS object. If the specified callback is already defined, then it is
replaced. If CallBackFunc is NULL, then this callback will not get
invoked and the related data, if any, will be lost.
Except the error callback, these callbacks are used by NURBS
tessellator (when GLU_NURBS_MODE is set to be
GLU_NURBS_TESSELLATOR) to return back the OpenGL polygon primitives
resulting from the tessellation. Note that there are two versions of each
callback: one with a user data pointer and one without. If both versions for
a particular callback are specified then the callback with the user data
pointer will be used. Note that ``userData'' is a copy of the pointer that
was specified at the last call to gluNurbsCallbackData.
The error callback function is effective no matter which value
that GLU_NURBS_MODE is set to. All other callback functions are
effective only when GLU_NURBS_MODE is set to
GLU_NURBS_TESSELLATOR.
The legal callbacks are as follows:
- GLU_NURBS_BEGIN
- The begin callback indicates the start of a primitive. The function takes
a single argument of type GLenum, which can be one of GL_LINES,
GL_LINE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLE_STRIP,
GL_TRIANGLES, or GL_QUAD_STRIP. The default begin callback
function is NULL. The function prototype for this callback looks
like:
void begin ( GLenum type );
- GLU_NURBS_BEGIN_DATA
- The same as the GLU_NURBS_BEGIN callback except that it takes an
additional pointer argument. This pointer is a copy of the pointer that
was specified at the last call to gluNurbsCallbackData. The default
callback function is NULL. The function prototype for this callback
function looks like:
void beginData (GLenum type, void *userData);
- GLU_NURBS_VERTEX
- The vertex callback indicates a vertex of the primitive. The coordinates
of the vertex are stored in the parameter ``vertex''. All the generated
vertices have dimension 3, that is, homogeneous coordinates have been
transformed into affine coordinates. The default vertex callback function
is NULL. The function prototype for this callback function looks
like:
void vertex ( GLfloat *vertex );
- GLU_NURBS_VERTEX_DATA
- This is the same as the GLU_NURBS_VERTEX callback, except that it
takes an additional pointer argument. This pointer is a copy of the
pointer that was specified at the last call to
gluNurbsCallbackData. The default callback function is NULL. The
function prototype for this callback function looks like:
void vertexData ( GLfloat *vertex, void *userData
);
- GLU_NURBS_NORMAL
- The normal callback is invoked as the vertex normal is generated. The
components of the normal are stored in the parameter ``normal''. In the
case of a NURBS curve, the callback function is effective only when the
user provides a normal map (GL_MAP1_NORMAL). In the case of a NURBS
surface, if a normal map (GL_MAP2_NORMAL) is provided, then the
generated normal is computed from the normal map. If a normal map is not
provided then a surface normal is computed in a manner similar to that
described for evaluators when GL_AUTO_NORMAL is enabled. The
default normal callback function is NULL. The function prototype for this
callback function looks like:
void normal ( GLfloat *normal );
- GLU_NURBS_NORMAL_DATA
- The same as the GLU_NURBS_NORMAL callback except that it takes an
additional pointer argument. This pointer is a copy of the pointer that
was specified at the last call to gluNurbsCallbackData. The default
callback function is NULL. The function prototype for this callback
function looks like:
void normalData ( GLfloat *normal, void *userData
);
- GLU_NURBS_COLOR
- The color callback is invoked as the color of a vertex is generated. The
components of the color are stored in the parameter ``color''. This
callback is effective only when the user provides a color map
(GL_MAP1_COLOR_4 or GL_MAP2_COLOR_4). ``color'' contains
four components: R,G,B,A. The default color callback function is NULL. The
prototype for this callback function looks like:
void color ( GLfloat *color );
- GLU_NURBS_COLOR_DATA
- The same as the GLU_NURBS_COLOR callback except that it takes an
additional pointer argument. This pointer is a copy of the pointer that
was specified at the last call to gluNurbsCallbackData. The default
callback function is NULL. The function prototype for this callback
function looks like:
void colorData ( GLfloat *color, void *userData );
- GLU_NURBS_TEXTURE_COORD
- The texture callback is invoked as the texture coordinates of a vertex are
generated. These coordinates are stored in the parameter ``texCoord''. The
number of texture coordinates can be 1, 2, 3, or 4 depending on which type
of texture map is specified (GL_MAP1_TEXTURE_COORD_1,
GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3,
GL_MAP1_TEXTURE_COORD_4, GL_MAP2_TEXTURE_COORD_1,
GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3,
GL_MAP2_TEXTURE_COORD_4). If no texture map is specified, this
callback function will not be called. The default texture callback
function is NULL. The function prototype for this callback function looks
like:
void texCoord ( GLfloat *texCoord );
-
GLU_NURBS_TEXTURE_COORD_DATA
- This is the same as the GLU_NURBS_TEXTURE_COORD callback, except
that it takes an additional pointer argument. This pointer is a copy of
the pointer that was specified at the last call to
gluNurbsCallbackData. The default callback function is NULL. The
function prototype for this callback function looks like:
void texCoordData (GLfloat *texCoord, void
*userData);
- GLU_NURBS_END
- The end callback is invoked at the end of a primitive. The default end
callback function is NULL. The function prototype for this callback
function looks like:
void end ( void );
- GLU_NURBS_END_DATA
- This is the same as the GLU_NURBS_END callback, except that it
takes an additional pointer argument. This pointer is a copy of the
pointer that was specified at the last call to
gluNurbsCallbackData. The default callback function is NULL. The
function prototype for this callback function looks like:
void endData ( void *userData );
- GLU_NURBS_ERROR
- The error function is called when an error is encountered. Its single
argument is of type GLenum, and it indicates the specific error that
occurred. There are 37 errors unique to NURBS named
GLU_NURBS_ERROR1 through GLU_NURBS_ERROR37. Character
strings describing these errors can be retrieved with
gluErrorString.
gluNurbsCallback is available only if the GLU version is
1.2 or greater.
GLU version 1.2 supports only the GLU_ERROR parameter for
which. The GLU_ERROR value is deprecated in GLU version 1.3 in
favor of GLU_NURBS_ERROR. All other accepted values for
CallBackFunc are available only if the GLU version is 1.3 or
greater.
gluErrorString, gluNewNurbsRenderer,
gluNurbsCallbackData, gluNurbsProperty