GLISTEXTURE(3G) | GLISTEXTURE(3G) |
glIsTexture - determine if a name corresponds to a texture
GLboolean glIsTexture( GLuint texture )
glIsTexture returns GL_TRUE if texture is currently the name of a texture. If texture is zero, or is a non-zero value that is not currently the name of a texture, or if an error occurs, glIsTexture returns GL_FALSE.
glIsTexture is available only if the GL version is 1.1 or greater.
GL_INVALID_OPERATION is generated if glIsTexture is executed between the execution of glBegin and the corresponding execution of glEnd.
glBindTexture, glCopyTexImage1D, glCopyTexImage2D, glDeleteTextures, glGenTextures, glGet, glGetTexParameter, glTexImage1D, glTexImage2D, glTexImage3D, glTexParameter