glHint - specify implementation-specific hints
void glHint( GLenum target,
GLenum mode )
- target
- Specifies a symbolic constant indicating the behavior to be controlled.
GL_FOG_HINT, GL_LINE_SMOOTH_HINT,
GL_PERSPECTIVE_CORRECTION_HINT, GL_POINT_SMOOTH_HINT, and
GL_POLYGON_SMOOTH_HINT are accepted.
- mode
- Specifies a symbolic constant indicating the desired behavior.
GL_FASTEST, GL_NICEST, and GL_DONT_CARE are
accepted.
Certain aspects of GL behavior, when there is room for
interpretation, can be controlled with hints. A hint is specified with two
arguments. target is a symbolic constant indicating the behavior to
be controlled, and mode is another symbolic constant indicating the
desired behavior. The initial value for each target is
GL_DONT_CARE. mode can be one of the following:
- GL_FASTEST
- The most efficient option should be chosen.
- GL_NICEST
- The most correct, or highest quality, option should be chosen.
- GL_DONT_CARE
- No preference.
Though the implementation aspects that can be hinted are well
defined, the interpretation of the hints depends on the implementation. The
hint aspects that can be specified with target, along with suggested
semantics, are as follows:
- GL_FOG_HINT
- Indicates the accuracy of fog calculation. If per-pixel fog calculation is
not efficiently supported by the GL implementation, hinting
GL_DONT_CARE or GL_FASTEST can result in per-vertex
calculation of fog effects.
- GL_LINE_SMOOTH_HINT
- Indicates the sampling quality of antialiased lines. If a larger filter
function is applied, hinting GL_NICEST can result in more pixel
fragments being generated during rasterization,
- GL_PERSPECTIVE_CORRECTION_HINT
- Indicates the quality of color and texture coordinate interpolation. If
perspective-corrected parameter interpolation is not efficiently supported
by the GL implementation, hinting GL_DONT_CARE or GL_FASTEST
can result in simple linear interpolation of colors and/or texture
coordinates.
- GL_POINT_SMOOTH_HINT
- Indicates the sampling quality of antialiased points. If a larger filter
function is applied, hinting GL_NICEST can result in more pixel
fragments being generated during rasterization,
- GL_POLYGON_SMOOTH_HINT
- Indicates the sampling quality of antialiased polygons. Hinting
GL_NICEST can result in more pixel fragments being generated during
rasterization, if a larger filter function is applied.
The interpretation of hints depends on the implementation. Some
implementations ignore glHint settings.
GL_INVALID_ENUM is generated if either target or
mode is not an accepted value.
GL_INVALID_OPERATION is generated if glHint is
executed between the execution of glBegin and the corresponding
execution of glEnd.