GLFOG(3G) | GLFOG(3G) |
glFogf, glFogi, glFogfv, glFogiv - specify fog parameters
void glFogf( GLenum pname,
GLfloat param )
void glFogi( GLenum pname,
GLint param )
void glFogfv( GLenum pname,
const GLfloat *params )
void glFogiv( GLenum pname,
const GLint *params )
Fog is initially disabled. While enabled, fog affects rasterized geometry, bitmaps, and pixel blocks, but not buffer clear operations. To enable and disable fog, call glEnable and glDisable with argument GL_FOG.
glFog assigns the value or values in params to the fog parameter specified by pname. The following values are accepted for pname:
Fog blends a fog color with each rasterized pixel fragment's posttexturing color using a blending factor f. Factor f is computed in one of three ways, depending on the fog mode. Let z be the distance in eye coordinates from the origin to the fragment being fogged. The equation for GL_LINEAR fog is
f = (end - z) / (end - start)
The equation for GL_EXP fog is
f = e^-(density dot z)
The equation for GL_EXP2 fog is
f = e^-( (density dot z)^2)
Regardless of the fog mode, f is clamped to the range [0, 1] after it is computed. Then, if the GL is in RGBA color mode, the fragment's red, green, and blue colors, represented by Cr, are replaced by
Cr' = f * Cr + (1-f) Cf
Fog does not affect a fragment's alpha component.
In color index mode, the fragment's color index ir is replaced by
ir' = ir + (1 - f) if
GL_INVALID_ENUM is generated if pname is not an accepted value, or if pname is GL_FOG_MODE and params is not an accepted value.
GL_INVALID_VALUE is generated if pname is GL_FOG_DENSITY, and params is negative.
GL_INVALID_OPERATION is generated if glFog is executed between the execution of glBegin and the corresponding execution of glEnd.
glIsEnabled with argument GL_FOG
glGet with argument GL_FOG_COLOR
glGet with argument GL_FOG_INDEX
glGet with argument GL_FOG_DENSITY
glGet with argument GL_FOG_START
glGet with argument GL_FOG_END
glGet with argument GL_FOG_MODE
glEnable