GLDEPTHMASK(3G) | GLDEPTHMASK(3G) |
glDepthMask - enable or disable writing into the depth buffer
void glDepthMask( GLboolean flag )
glDepthMask specifies whether the depth buffer is enabled for writing. If flag is GL_FALSE, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled.
GL_INVALID_OPERATION is generated if glDepthMask is executed between the execution of glBegin and the corresponding execution of glEnd.
glGet with argument GL_DEPTH_WRITEMASK
glColorMask, glDepthFunc, glDepthRange, glIndexMask, glStencilMask