GLCLEARDEPTH(3G) GLCLEARDEPTH(3G)

glClearDepth - specify the clear value for the depth buffer

void glClearDepth( GLclampd depth )


Specifies the depth value used when the depth buffer is cleared. The initial value is 1.

glClearDepth specifies the depth value used by glClear to clear the depth buffer. Values specified by glClearDepth are clamped to the range [0, 1].

GL_INVALID_OPERATION is generated if glClearDepth is executed between the execution of glBegin and the corresponding execution of glEnd.

glGet with argument GL_DEPTH_CLEAR_VALUE

glClear