dispatch_data_create(3) | Library Functions Manual | dispatch_data_create(3) |
dispatch_data_create
,
dispatch_data_create_concat
,
dispatch_data_create_subrange
,
dispatch_data_create_map
,
dispatch_data_apply
,
dispatch_data_copy_region
,
dispatch_data_get_size
—
create and manipulate dispatch data objects
#include
<dispatch/dispatch.h>
dispatch_data_t
dispatch_data_create
(const void*
buffer, size_t size,
dispatch_queue_t queue,
dispatch_block_t destructor);
dispatch_data_t
dispatch_data_create_concat
(dispatch_data_t
data1, dispatch_data_t data2);
dispatch_data_t
dispatch_data_create_subrange
(dispatch_data_t
data, size_t offset, size_t
length);
dispatch_data_t
dispatch_data_create_map
(dispatch_data_t
data, const void **buffer_ptr,
size_t *size_ptr);
bool
dispatch_data_apply
(dispatch_data_t
data, bool (^applier)(dispatch_data_t, size_t, const
void *, size_t));
dispatch_data_t
dispatch_data_copy_region
(dispatch_data_t
data, size_t location, size_t
*offset_ptr);
size_t
dispatch_data_get_size
(dispatch_data_t
data);
dispatch_data_t dispatch_data_empty;
Dispatch data objects are opaque containers of bytes that represent one or more regions of memory. They are created either from memory buffers managed by the application or the system or from other dispatch data objects. Dispatch data objects are immutable and the memory regions they represent are required to remain unchanged for the lifetime of all data objects that reference them. Dispatch data objects avoid copying the represented memory as much as possible. Multiple data objects can represent the same memory regions or subsections thereof.
The
dispatch_data_create
()
function creates a new dispatch data object of given
size from a buffer. The provided
destructor block will be submitted to the specified
queue when the object reaches the end of its
lifecycle, indicating that the system no longer references the
buffer. This allows the application to deallocate the
associated storage. The queue argument is ignored if
one of the following predefined destructors is passed:
The
dispatch_data_create_concat
()
function creates a new data object representing the concatenation of the
memory regions represented by the provided data objects.
The
dispatch_data_create_subrange
()
function creates a new data object representing the sub-region of the
provided data object specified by the
offset and length
parameters.
The
dispatch_data_create_map
()
function creates a new data object by mapping the memory represented by the
provided data object as a single contiguous memory
region (moving or copying memory as necessary). If the
buffer_ptr and size_ptr
references are not NULL
, they are filled with the
location and extent of the contiguous region, allowing direct read access to
the mapped memory. These values are valid only as long as the newly created
object has not been released.
The
dispatch_data_apply
()
function provides read access to represented memory without requiring it to
be mapped as a single contiguous region. It traverses the memory regions
represented by the data argument in logical order,
invokes the specified applier block for each region
and returns a boolean indicating whether traversal completed successfully.
The applier block is passed the following arguments
for each memory region and returns a boolean indicating whether traversal
should continue:
The
dispatch_data_copy_region
()
function finds the contiguous memory region containing the logical position
specified by the location argument among the regions
represented by the provided data object and returns a
newly created copy of the data object representing that region. The variable
specified by the offset_ptr argument is filled with
the logical position where the returned object starts in the
data object.
The
dispatch_data_get_size
()
function returns the logical size of the memory region or regions
represented by the provided data object.
The dispatch_data_empty object is the global singleton object representing a zero-length memory region. It is a valid input to any dispatch_data functions that take data object parameters.
Dispatch data objects are retained and released via calls to
dispatch_retain
()
and
dispatch_release
().
Data objects passed as arguments to a dispatch data
create
or copy
function can be released when the function returns. The newly created object
holds implicit references to their constituent memory regions as
necessary.
The functions
dispatch_data_create_map
()
and
dispatch_data_apply
()
return an interior pointer to represented memory that is only valid as long
as an associated object has not been released. When Objective-C Automated
Reference Counting is enabled, care needs to be taken if that object is held
in a variable with automatic storage. It may need to be annotated with the
objc_precise_lifetime
attribute, or stored in a
__strong
instance variable instead, to ensure that
the object is not released prematurely before memory accesses via the
interior pointer have been completed.
December 1, 2010 | Darwin |