Module::Build::Authoring(3) | User Contributed Perl Documentation | Module::Build::Authoring(3) |
Module::Build::Authoring - Authoring Module::Build modules
When creating a "Build.PL" script for a module, something like the following code will typically be used:
use Module::Build; my $build = Module::Build->new ( module_name => 'Foo::Bar', license => 'perl', requires => { 'perl' => '5.6.1', 'Some::Module' => '1.23', 'Other::Module' => '>= 1.2, != 1.5, < 2.0', }, ); $build->create_build_script;
A simple module could get away with something as short as this for its "Build.PL" script:
use Module::Build; Module::Build->new( module_name => 'Foo::Bar', license => 'perl', )->create_build_script;
The model used by "Module::Build" is a lot like the "MakeMaker" metaphor, with the following correspondences:
In Module::Build In ExtUtils::MakeMaker --------------------------- ------------------------ Build.PL (initial script) Makefile.PL (initial script) Build (a short perl script) Makefile (a long Makefile) _build/ (saved state info) various config text in the Makefile
Any customization can be done simply by subclassing "Module::Build" and adding a method called (for example) "ACTION_test", overriding the default 'test' action. You could also add a method called "ACTION_whatever", and then you could perform the action "Build whatever".
For information on providing compatibility with "ExtUtils::MakeMaker", see Module::Build::Compat and <http://www.makemaker.org/wiki/index.cgi?ModuleBuildConversionGuide>.
Module::Build creates a class hierarchy conducive to customization. Here is the parent-child class hierarchy in classy ASCII art:
/--------------------\ | Your::Parent | (If you subclass Module::Build) \--------------------/ | | /--------------------\ (Doesn't define any functionality | Module::Build | of its own - just figures out what \--------------------/ other modules to load.) | | /-----------------------------------\ (Some values of $^O may | Module::Build::Platform::$^O | define specialized functionality. \-----------------------------------/ Otherwise it's ...::Default, a | pass-through class.) | /--------------------------\ | Module::Build::Base | (Most of the functionality of \--------------------------/ Module::Build is defined here.)
Right now, there are two ways to subclass Module::Build. The first way is to create a regular module (in a ".pm" file) that inherits from Module::Build, and use that module's class instead of using Module::Build directly:
------ in Build.PL: ---------- #!/usr/bin/perl use lib q(/nonstandard/library/path); use My::Builder; # Or whatever you want to call it my $build = My::Builder->new ( module_name => 'Foo::Bar', # All the regular args... license => 'perl', dist_author => 'A N Other <me@here.net.au>', requires => { Carp => 0 } ); $build->create_build_script;
This is relatively straightforward, and is the best way to do things if your My::Builder class contains lots of code. The "create_build_script()" method will ensure that the current value of @INC (including the "/nonstandard/library/path") is propagated to the Build script, so that My::Builder can be found when running build actions. If you find that you need to "chdir" into a different directories in your subclass methods or actions, be sure to always return to the original directory (available via the "base_dir()" method) before returning control to the parent class. This is important to avoid data serialization problems.
For very small additions, Module::Build provides a "subclass()" method that lets you subclass Module::Build more conveniently, without creating a separate file for your module:
------ in Build.PL: ---------- #!/usr/bin/perl use Module::Build; my $class = Module::Build->subclass ( class => 'My::Builder', code => q{ sub ACTION_foo { print "I'm fooing to death!\n"; } }, ); my $build = $class->new ( module_name => 'Foo::Bar', # All the regular args... license => 'perl', dist_author => 'A N Other <me@here.net.au>', requires => { Carp => 0 } ); $build->create_build_script;
Behind the scenes, this actually does create a ".pm" file, since the code you provide must persist after Build.PL is run if it is to be very useful.
See also the documentation for the "subclass()" in Module::Build::API method.
To specify what versions of other modules are used by this distribution, several types of prerequisites can be defined with the following parameters:
If no configure_requires is specified, the current version of Module::Build is automatically added to configure_requires.
The prerequisites are given in a hash reference, where the keys are the module names and the values are version specifiers:
requires => { Foo::Module => '2.4', Bar::Module => 0, Ken::Module => '>= 1.2, != 1.5, < 2.0', perl => '5.6.0' },
The above four version specifiers have different effects. The value '2.4' means that at least version 2.4 of "Foo::Module" must be installed. The value 0 means that any version of "Bar::Module" is acceptable, even if "Bar::Module" doesn't define a version. The more verbose value '>= 1.2, != 1.5, < 2.0' means that "Ken::Module"'s version must be at least 1.2, less than 2.0, and not equal to 1.5. The list of criteria is separated by commas, and all criteria must be satisfied.
A special "perl" entry lets you specify the versions of the Perl interpreter that are supported by your module. The same version dependency-checking semantics are available, except that we also understand perl's new double-dotted version numbers.
Modules which need to compile XS code should list "ExtUtils::CBuilder" as a "build_requires" element.
Module::Build provides a very convenient way to save configuration information that your installed modules (or your regression tests) can access. If your Build process calls the "feature()" or "config_data()" methods, then a "Foo::Bar::ConfigData" module will automatically be created for you, where "Foo::Bar" is the "module_name" parameter as passed to "new()". This module provides access to the data saved by these methods, and a way to update the values. There is also a utility script called "config_data" distributed with Module::Build that provides a command line interface to this same functionality. See also the generated "Foo::Bar::ConfigData" documentation, and the "config_data" script's documentation, for more information.
When starting development on a new module, it's rarely worth your time to create a tree of all the files by hand. Some automatic module-creators are available: the oldest is "h2xs", which has shipped with perl itself for a long time. Its name reflects the fact that modules were originally conceived of as a way to wrap up a C library (thus the "h" part) into perl extensions (thus the "xs" part).
These days, "h2xs" has largely been superseded by modules like "ExtUtils::ModuleMaker", and "Module::Starter". They have varying degrees of support for "Module::Build".
One advantage of Module::Build is that since it's implemented as Perl methods, you can invoke these methods directly if you want to install a module non-interactively. For instance, the following Perl script will invoke the entire build/install procedure:
my $build = Module::Build->new(module_name => 'MyModule'); $build->dispatch('build'); $build->dispatch('test'); $build->dispatch('install');
If any of these steps encounters an error, it will throw a fatal exception.
You can also pass arguments as part of the build process:
my $build = Module::Build->new(module_name => 'MyModule'); $build->dispatch('build'); $build->dispatch('test', verbose => 1); $build->dispatch('install', sitelib => '/my/secret/place/');
Building and installing modules in this way skips creating the "Build" script.
Note that if you want to provide both a Makefile.PL and a Build.PL for your distribution, you probably want to add the following to "WriteMakefile" in your Makefile.PL so that "MakeMaker" doesn't try to run your Build.PL as a normal .PL file:
PL_FILES => {},
You may also be interested in looking at the "Module::Build::Compat" module, which can automatically create various kinds of Makefile.PL compatibility layers.
Ken Williams <kwilliams@cpan.org>
Development questions, bug reports, and patches should be sent to the Module-Build mailing list at <module-build@perl.org>.
Bug reports are also welcome at <http://rt.cpan.org/NoAuth/Bugs.html?Dist=Module-Build>.
The latest development version is available from the Git repository at <https://github.com/Perl-Toolchain-Gang/Module-Build>
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2024-11-10 | perl v5.34.0 |