Class::MOP::Attribute(3) | User Contributed Perl Documentation | Class::MOP::Attribute(3) |
Class::MOP::Attribute - Attribute Meta Object
version 2.2012
Class::MOP::Attribute->new( foo => ( accessor => 'foo', # dual purpose get/set accessor predicate => 'has_foo', # predicate check for defined-ness init_arg => '-foo', # class->new will look for a -foo key default => 'BAR IS BAZ!' # if no -foo key is provided, use this ) ); Class::MOP::Attribute->new( bar => ( reader => 'bar', # getter writer => 'set_bar', # setter predicate => 'has_bar', # predicate check for defined-ness init_arg => ':bar', # class->new will look for a :bar key # no default value means it is undef ) );
The Attribute Protocol is almost entirely an invention of "Class::MOP". Perl 5 does not have a consistent notion of attributes. There are so many ways in which this is done, and very few (if any) are easily discoverable by this module.
With that said, this module attempts to inject some order into this chaos, by introducing a consistent API which can be used to create object attributes.
This is a string value representing the expected key in an initialization hash. For instance, if we have an "init_arg" value of "-foo", then the following code will Just Work.
MyClass->meta->new_object( -foo => 'Hello There' );
If an init_arg is not assigned, it will automatically use the attribute's name. If "init_arg" is explicitly set to "undef", the attribute cannot be specified during initialization.
This provides the name of a method that will be called to initialize the attribute. This method will be called on the object after it is constructed. It is expected to return a valid value for the attribute.
This can be used to provide an explicit default for initializing the attribute. If the default you provide is a subroutine reference, then this reference will be called as a method on the object.
If the value is a simple scalar (string or number), then it can be just passed as is. However, if you wish to initialize it with a HASH or ARRAY ref, then you need to wrap that inside a subroutine reference:
Class::MOP::Attribute->new( 'foo' => ( default => sub { [] }, ) ); # or ... Class::MOP::Attribute->new( 'foo' => ( default => sub { {} }, ) );
If you wish to initialize an attribute with a subroutine reference itself, then you need to wrap that in a subroutine as well:
Class::MOP::Attribute->new( 'foo' => ( default => sub { sub { print "Hello World" } }, ) );
And lastly, if the value of your attribute is dependent upon some other aspect of the instance structure, then you can take advantage of the fact that when the "default" value is called as a method:
Class::MOP::Attribute->new( 'object_identity' => ( default => sub { Scalar::Util::refaddr( $_[0] ) }, ) );
Note that there is no guarantee that attributes are initialized in any particular order, so you cannot rely on the value of some other attribute when generating the default.
This option can be either a method name or a subroutine reference. This method will be called when setting the attribute's value in the constructor. Unlike "default" and "builder", the initializer is only called when a value is provided to the constructor. The initializer allows you to munge this value during object construction.
The initializer is called as a method with three arguments. The first is the value that was passed to the constructor. The second is a subroutine reference that can be called to actually set the attribute's value, and the last is the associated "Class::MOP::Attribute" object.
This contrived example shows an initializer that sets the attribute to twice the given value.
Class::MOP::Attribute->new( 'doubled' => ( initializer => sub { my ( $self, $value, $set, $attr ) = @_; $set->( $value * 2 ); }, ) );
Since an initializer can be a method name, you can easily make attribute initialization use the writer:
Class::MOP::Attribute->new( 'some_attr' => ( writer => 'some_attr', initializer => 'some_attr', ) );
Your writer (actually, a wrapper around the writer, using method modifications) will need to examine @_ and determine under which context it is being called:
around 'some_attr' => sub { my $orig = shift; my $self = shift; # $value is not defined if being called as a reader # $setter and $attr are only defined if being called as an initializer my ($value, $setter, $attr) = @_; # the reader behaves normally return $self->$orig if not @_; # mutate $value as desired # $value = <something($value); # if called as an initializer, set the value and we're done return $setter->($row) if $setter; # otherwise, call the real writer with the new value $self->$orig($row); };
The "accessor", "reader", "writer", "predicate" and "clearer" options all accept the same parameters. You can provide the name of the method, in which case an appropriate default method will be generated for you. Or instead you can also provide hash reference containing exactly one key (the method name) and one value. The value should be a subroutine reference, which will be installed as the method itself.
An "accessor" is a standard Perl-style read/write accessor. It will return the value of the attribute, and if a value is passed as an argument, it will assign that value to the attribute.
Note that "undef" is a legitimate value, so this will work:
$object->set_something(undef);
This is a basic read-only accessor. It returns the value of the attribute.
This is a basic write accessor, it accepts a single argument, and assigns that value to the attribute.
Note that "undef" is a legitimate value, so this will work:
$object->set_something(undef);
The predicate method returns a boolean indicating whether or not the attribute has been explicitly set.
Note that the predicate returns true even if the attribute was set to a false value (0 or "undef").
This method will uninitialize the attribute. After an attribute is cleared, its "predicate" will return false.
Mostly, this exists as a hook for the benefit of Moose.
This option should be a hash reference containing several keys which will be used when inlining the attribute's accessors. The keys should include "line", the line number where the attribute was created, and either "file" or "description".
This information will ultimately be used when eval'ing inlined accessor code so that error messages report a useful line and file name.
These are all basic read-only accessors for the values passed into the constructor.
If you do pass an $instance and the default is a subroutine reference, then the reference is called as a method on the $instance and the generated value is returned.
A slot is the name of the hash key used to store the attribute in an object instance.
If an attribute is read- or write-only, then these methods can return "undef" as appropriate.
These are all basic predicate methods for the values passed into "new".
These methods are basically "back doors" to the instance, and can be used to bypass the regular accessors, but still stay within the MOP.
These methods are not for general use, and should only be used if you really know what you are doing.
The $params is a hash reference of the values passed to the object constructor.
It's unlikely that you'll need to call this method yourself.
This doesn't actually apply to Class::MOP attributes, only to subclasses.
Doesn't actually apply to Class::MOP attributes, only to subclasses.
Note that this works even if the attribute does not have any associated read, write or clear methods.
These methods allow you to manage the attributes association with the class that contains it. These methods should not be used lightly, nor are they very magical, they are mostly used internally and by metaclass instances.
This method does not remove the attribute from its old class, nor does it create any accessors in the new class.
It is probably best to use the Class::MOP::Class "add_attribute" method instead.
This method does not remove the attribute itself from the class, or remove its accessors.
It is probably best to use the Class::MOP::Class "remove_attribute" method instead.
This does not currently remove methods from the list returned by "associated_methods".
It should also be noted that Class::MOP will actually bootstrap this module by installing a number of attribute meta-objects into its metaclass.
This software is copyright (c) 2006 by Infinity Interactive, Inc.
This is free software; you can redistribute it and/or modify it under the same terms as the Perl 5 programming language system itself.
2019-11-22 | perl v5.34.0 |