GLREADBUFFER(3G) OpenGL 3.3 GLREADBUFFER(3G)

glReadBuffer - select a color buffer source for pixels

void glReadBuffer(GLenum mode);

mode

Specifies a color buffer. Accepted values are GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_BACK_LEFT, GL_BACK_RIGHT, GL_FRONT, GL_BACK, GL_LEFT, and GL_RIGHT.

glReadBuffer specifies a color buffer as the source for subsequent glReadPixels(), glCopyTexImage1D(), glCopyTexImage2D(), glCopyTexSubImage1D(), glCopyTexSubImage2D(), and glCopyTexSubImage3D() commands. mode accepts one of twelve or more predefined values. In a fully configured system, GL_FRONT, GL_LEFT, and GL_FRONT_LEFT all name the front left buffer, GL_FRONT_RIGHT and GL_RIGHT name the front right buffer, and GL_BACK_LEFT and GL_BACK name the back left buffer.

Nonstereo double-buffered configurations have only a front left and a back left buffer. Single-buffered configurations have a front left and a front right buffer if stereo, and only a front left buffer if nonstereo. It is an error to specify a nonexistent buffer to glReadBuffer.

mode is initially GL_FRONT in single-buffered configurations and GL_BACK in double-buffered configurations.

GL_INVALID_ENUM is generated if mode is not one of the twelve (or more) accepted values.

GL_INVALID_OPERATION is generated if mode specifies a buffer that does not exist.

glGet() with argument GL_READ_BUFFER

glCopyTexImage1D(), glCopyTexImage2D(), glCopyTexSubImage1D(), glCopyTexSubImage2D(), glCopyTexSubImage3D(), glDrawBuffer(), glReadPixels()

Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.

03/08/2011 OpenGL 3.3