GLISSYNC(3G) | OpenGL 3.3 | GLISSYNC(3G) |
glIsSync - determine if a name corresponds to a sync object
GLboolean glIsSync(GLsync sync);
sync
glIsSync returns GL_TRUE if sync is currently the name of a sync object. If sync is not the name of a sync object, or if an error occurs, glIsSync returns GL_FALSE. Note that zero is not the name of a sync object.
glIsSync is available only if the GL version is 3.2 or greater.
glFenceSync(), glWaitSync(), glClientWaitSync(), glDeleteSync()
Copyright © 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
03/08/2011 | OpenGL 3.3 |