GLISSYNC(3G) OpenGL 3.3 GLISSYNC(3G)

glIsSync - determine if a name corresponds to a sync object

GLboolean glIsSync(GLsync sync);

sync

Specifies a value that may be the name of a sync object.

glIsSync returns GL_TRUE if sync is currently the name of a sync object. If sync is not the name of a sync object, or if an error occurs, glIsSync returns GL_FALSE. Note that zero is not the name of a sync object.

glIsSync is available only if the GL version is 3.2 or greater.

glFenceSync(), glWaitSync(), glClientWaitSync(), glDeleteSync()

Copyright © 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.

03/08/2011 OpenGL 3.3