GLISSAMPLER(3G) | OpenGL 3.3 | GLISSAMPLER(3G) |
glIsSampler - determine if a name corresponds to a sampler object
GLboolean glIsSampler(GLuint id);
id
glIsSampler returns GL_TRUE if id is currently the name of a sampler object. If id is zero, or is a non-zero value that is not currently the name of a sampler object, or if an error occurs, glIsSampler returns GL_FALSE.
A name returned by glGenSamplers(), is the name of a sampler object.
glIsSampler is available only if the GL version is 3.3 or higher.
glGenSamplers(), glBindSampler(), glDeleteSamplers()
Copyright © 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
03/08/2011 | OpenGL 3.3 |