GLGETFRAGDATAINDEX(3G) | OpenGL 3.3 | GLGETFRAGDATAINDEX(3G) |
glGetFragDataIndex - query the bindings of color indices to user-defined varying out variables
GLint glGetFragDataIndex(GLuint program, const char * name);
program
name
glGetFragDataIndex returns the index of the fragment color to which the variable name was bound when the program object program was last linked. If name is not a varying out variable of program, or if an error occurs, -1 will be returned.
glGetFragDataIndex is available only if the GL version is 3.3 or greater.
GL_INVALID_OPERATION is generated if program is not the name of a program object.
glCreateProgram(), glBindFragDataLocation(), glBindFragDataLocationIndexed(), glGetFragDataLocation()
Copyright © 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
03/08/2011 | OpenGL 3.3 |