GLGETBUFFERPARAMETER(3G) OpenGL 3.3 GLGETBUFFERPARAMETER(3G)

glGetBufferParameteriv - return parameters of a buffer object

void glGetBufferParameteriv(GLenum target, GLenum value, GLint * data);

target

Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER.

value

Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE.

data

Returns the requested parameter.

glGetBufferParameteriv returns in data a selected parameter of the buffer object specified by target.

value names a specific buffer object parameter, as follows:

GL_BUFFER_ACCESS

params returns the access policy set while mapping the buffer object. The initial value is GL_READ_WRITE.

GL_BUFFER_MAPPED

params returns a flag indicating whether the buffer object is currently mapped. The initial value is GL_FALSE.

GL_BUFFER_SIZE

params returns the size of the buffer object, measured in bytes. The initial value is 0.

GL_BUFFER_USAGE

params returns the buffer object's usage pattern. The initial value is GL_STATIC_DRAW.

If an error is generated, no change is made to the contents of data.

GL_INVALID_ENUM is generated if target or value is not an accepted value.

GL_INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target.

glBindBuffer(), glBufferData(), glMapBuffer(), glUnmapBuffer()

Copyright © 2005 Addison-Wesley. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.

03/08/2011 OpenGL 3.3