GLDEPTHMASK(3G) | OpenGL 3.3 | GLDEPTHMASK(3G) |
glDepthMask - enable or disable writing into the depth buffer
void glDepthMask(GLboolean flag);
flag
glDepthMask specifies whether the depth buffer is enabled for writing. If flag is GL_FALSE, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled.
glGet() with argument GL_DEPTH_WRITEMASK
glColorMask(), glDepthFunc(), glDepthRange(), glStencilMask()
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03/08/2011 | OpenGL 3.3 |