GLDEPTHMASK(3G) OpenGL 3.3 GLDEPTHMASK(3G)

glDepthMask - enable or disable writing into the depth buffer

void glDepthMask(GLboolean flag);

flag

Specifies whether the depth buffer is enabled for writing. If flag is GL_FALSE, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled.

glDepthMask specifies whether the depth buffer is enabled for writing. If flag is GL_FALSE, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled.

glGet() with argument GL_DEPTH_WRITEMASK

glColorMask(), glDepthFunc(), glDepthRange(), glStencilMask()

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03/08/2011 OpenGL 3.3