GLDELETEQUERIES(3G) OpenGL 3.3 GLDELETEQUERIES(3G)

glDeleteQueries - delete named query objects

void glDeleteQueries(GLsizei n, const GLuint * ids);

n

Specifies the number of query objects to be deleted.

ids

Specifies an array of query objects to be deleted.

glDeleteQueries deletes n query objects named by the elements of the array ids. After a query object is deleted, it has no contents, and its name is free for reuse (for example by glGenQueries()).

glDeleteQueries silently ignores 0's and names that do not correspond to existing query objects.

GL_INVALID_VALUE is generated if n is negative.

GL_INVALID_OPERATION is generated if glDeleteQueries is executed between the execution of glBeginQuery() and the corresponding execution of glEndQuery().

glIsQuery()

glBeginQuery(), glEndQuery(), glGenQueries(), glGetQueryiv(), glGetQueryObject()

Copyright © 2005 Addison-Wesley. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.

03/08/2011 OpenGL 3.3