GLCLEARDEPTH(3G) | OpenGL 3.3 | GLCLEARDEPTH(3G) |
glClearDepth - specify the clear value for the depth buffer
void glClearDepth(GLclampd depth);
depth
glClearDepth specifies the depth value used by glClear() to clear the depth buffer. Values specified by glClearDepth are clamped to the range 0 1.
glGet() with argument GL_DEPTH_CLEAR_VALUE
glClear()
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03/08/2011 | OpenGL 3.3 |