GLTEXSUBIMAGE2D(3G) | GLTEXSUBIMAGE2D(3G) |
glTexSubImage2D - specify a two-dimensional texture subimage
void glTexSubImage2D( GLenum target,
GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels )
Texturing maps a portion of a specified texture image onto each graphical primitive for which texturing is enabled. To enable and disable two-dimensional texturing, call glEnable and glDisable with argument GL_TEXTURE_2D.
glTexSubImage2D redefines a contiguous subregion of an existing two-dimensional texture image. The texels referenced by pixels replace the portion of the existing texture array with x indices xoffset and xoffset+width-1, inclusive, and y indices yoffset and yoffset+height-1, inclusive. This region may not include any texels outside the range of the texture array as it was originally specified. It is not an error to specify a subtexture with zero width or height, but such a specification has no effect.
glTexSubImage2D is available only if the GL version is 1.1 or greater.
Texturing has no effect in color index mode.
glPixelStore and glPixelTransfer modes affect texture images in exactly the way they affect glDrawPixels.
Formats GL_BGR, and GL_BGRA and types GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are available only if the GL version is 1.2 or greater.
When the GL_ARB_multitexture extension is supported, glTexSubImage2D specifies a two-dimensional sub texture for the current texture unit, specified with glActiveTextureARB.
When the GL_ARB_imaging extension is supported, the RGBA components specified in pixels may be processed by the imaging pipeline. See glTexImage1D for specific details.
GL_INVALID_ENUM is generated if target is not GL_TEXTURE_2D.
GL_INVALID_OPERATION is generated if the texture array has not been defined by a previous glTexImage2D operation.
GL_INVALID_VALUE is generated if level is less than 0.
GL_INVALID_VALUE may be generated if level is greater than log2(max), where max is the returned value of GL_MAX_TEXTURE_SIZE.
GL_INVALID_VALUE is generated if xoffset < -b, xoffset + width > (w-b), yoffset < -b, or yoffset + height > (h - b), where w is the GL_TEXTURE_WIDTH, h is the GL_TEXTURE_HEIGHT, and b is the border width of the texture image being modified. Note that w and h include twice the border width.
GL_INVALID_VALUE is generated if width or height is less than 0.
GL_INVALID_ENUM is generated if format is not an
accepted
constant.
GL_INVALID_ENUM is generated if type is not a type constant.
GL_INVALID_ENUM is generated if type is GL_BITMAP and format is not GL_COLOR_INDEX.
GL_INVALID_OPERATION is generated if glTexSubImage2D is executed between the execution of glBegin and the corresponding execution of glEnd.
GL_INVALID_OPERATION is generated if type is one of GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, or GL_UNSIGNED_SHORT_5_6_5_REV and format is not GL_RGB.
GL_INVALID_OPERATION is generated if type is one of GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, or GL_UNSIGNED_INT_2_10_10_10_REV and format is neither GL_RGBA nor GL_BGRA.
glGetTexImage
glIsEnabled with argument GL_TEXTURE_2D
glActiveTextureARB, glCopyTexImage1D, glCopyTexImage2D, glCopyTexSubImage1D, glCopyTexSubImage2D, glCopyTexSubImage3D, glDrawPixels, glPixelStore, glPixelTransfer, glTexEnv, glTexGen, glTexImage1D, glTexImage2D, glTexImage3D, glTexSubImage1D, glTexSubImage3D, glTexParameter